I have a general interest in community building. One of my previous companies, GroupCurrent, played in this space. You typically don’t see communities get acquired. They’re tricky investments. One weird thing about communities is that they often get worse as they grow. And they’re typically built by a single individual instead of a scalable system. This podcast episode provides an inside look at a unique community (Unreal Collective) that gets better as it grows and was recently acquired.
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